IO Interactive: nobody does it better? James Bond is the theme of this week’s episode, as we discuss the Hitman developer’s recently announced 007 game, and what it might look like. We also delve into the history of Bond on consoles and PC. Predictably, GoldenEye 007 comes up, but so too do the deeply average PS2-era likes of 007 Nightfire and Everything or Nothing. Plus! Jokes about George Lazenby. This week’s music is from the GoldenEye 007 soundtrack by Graeme Norgate, Grant Kirkhope and Robin Beanland, as well as the No One Lives Forever soundtrack by Guy Whitman.
- GoldenEye 007 (1997)
- Tomorrow Never Dies
- The World Is Not Enough
- James Bond 007: Agent Under Fire
- James Bond 007: Nightfire
- James Bond 007: Everything or Nothing
- James Bond 007: From Russia with Love
- James Bond 007 (Game Boy)
- GoldenEye 007 (2010)
- James Bond 007: Blood Stone
- 007 Legends
- GoldenEye: Rogue Agent
- Project 007
- Perfect Dark
- Deus Ex: Human Revolution
- Metal Gear Solid 3: Snake Eater
- SpyParty
- Alpha Protocol
- The Operative: No One Lives Forever
- No One Lives Forever 2: A Spy in H.A.R.M.’s Way
- Sid Meier’s Covert Action
- Hitman (2016)
- Hitman 2 (2018)
Timestamps
- 0:03:13 Samuel’s opinion on Bond films - a couple of Connery ones, Casino Royale, Skyfall, GoldenEye, The Living Daylights. On Her Majesty’s Secret Service is 50/50.
- 0:05:06 - Matthew extended essay about Bond adaptations (and listening to the theme tune every hour).
- 0:09:51 - Matthew’s friend Mark has a N64 goldeneye party and wishes all parties were like that.