XL Episode 2: 20 Xbox Backwards Compatible Games Worth Revisiting
Time for another Patreon exclusive episode! Thanks for your support. Samuel discusses 20 old Xbox games he’s enjoyed revisiting on Xbox Series X via backwards compatibility, from Assassin’s Creed Unity to Ninja Gaiden Black. Before that, hear our thoughts on the strengths and limitations of official emulation, and why it’ll likely never get better than what Microsoft has achieved on its own hardware.
This week’s music is from the Mercenaries 2: World in Flames soundtrack by Peter Stormare and the Wojahn Brothers (Samuel was wrong, this isn’t Peter Stormare’s band, but the full track is worth a listen).
Wished For
- Alias
- Mercenaries 2: World in Flames
- The Simpsons: Hit & Run
- Jet Set Radio Future
- OutRun 2
- OutRun 2006: Coast 2 Coast
- The Matrix: Path of Neo
- Burnout 3: Takedown
- Prince of Persia: The Sands of Time
- Steel Battalion
- Alpha Protocol
- Lollipop Chainsaw
- Stranglehold
- The Beatles: Rock Band
Worth Revisiting
- FEAR (4K, FPS boost)
- Grand Theft Auto IV (4K, FPS boost)
- Assassin’s Creed Unity (1080p, 60fps)
- Mad Max (4K, 60fps)
- Metal Gear Solid: HD Collection (unchanged from the original, 720p, 60fps)
- Mirror’s Edge (4K, 60fps, HDR)
- Star Wars: Battlefront 2 2005 (4K)
- Breakdown (4K, 30fps)
- Fallout New Vegas and the series more generally (4K, 60fps)
- Gunvalkyrie (4K, unlocked)
- Condemned (4K)
- Final Fantasy XIII (4K, 30fps)
- Crimson Skies (4K, 30fps)
- TimeSplitters 2 (4K)
- Ninja Gaiden Black (4K, already 60fps)
- Dead Space 2 (720p, 60fps)
- Gears of War: Ultimate Edition (1080p, 60fps)
- Peggle (who cares)
- Dante’s Inferno (60fps, unchanged otherwise)
- Split/Second Velocity (4K, 30fps)
Lore
- Always be Pegglin’