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What makes a true 7/10 game? Is it a diamond in the rough, rife with enough offbeat personality that it wedges itself into your brain for years to come? Or is it closer to a licensed game made by Acclaim in the ’90s? In this episode, we boil down the idea of what a 7/10 game is, making it far more confusing than it really should be. Then, we’ll fire through some of our own favourite 7/10s in the second half.

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Matthew’s games

  • Stranglehold (one of the greatest game demos of all time)
  • Cold Winter (it’s Black, if Black was fun)
  • Castlevania 64
  • Time Hollow (with a bit on Shadows of Memories)
  • Pandora’s Tower (Wii/Wii U VC)
  • The Council
  • Red Dead Revolver (shout out to Call of Juarez: Gunslinger)
  • Asura’s Wrath

Honourable mentions

  • Prototype
  • Sonic Lost World
  • Final Fantasy Crystal Chronicles: The Crystal Bearers
  • Kingdoms of Amalur: Reckoning
  • Nier
  • Dying Light
  • The Surge games
  • Sherlock Holmes

Samuel’s games

  • Is Shadow Man the original 7/10?
  • Warhammer 40,000: Space Marine
  • 007 Nightfire
  • The entire Resistance and Killzone franchises
  • Onimusha Warlords and 3 but not 2
  • The Darkness 2 but not 1
  • The Saboteur
  • Mad Max/Just Cause. Avalanche are the patron saints of the 7/10
  • Red Faction Guerrilla
  • Shadow of Mordor
  • Singularity

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