Episode 147: Things You Only Realise When You Make Games
People Can Fly’s Jamie Smith tells us about his career and things you only realise about games when you actually make them for a living.
People Can Fly’s Jamie Smith tells us about his career and things you only realise about games when you actually make them for a living.
Matthew delves back into the subject he’s most passionate about: Asian crime fiction. Except this time he expands the remit to thrillers, and even sci-fi!
We’ve each played 25 hours of Starfield – here’s what we thought.
Happy, you sickos? It’s the latest entry in our bizarre Games Court format. Those found guilty will die…by Pikmin.
Matthew and Samuel relay their experience trying to solve an escape room in Bath. We weld a list of the top 10 gaming prisons on to the episode.
Matthew and Samuel compete to pick the 15 best Nintendo DS games – after an extremely long preamble.
Matthew has played 10 hours of Sea of Stars, so we discuss that, the Doom mod My House, Armored Core 6, Paranormasight and Dredge.
Our first ever draft episode behind the paywall is a truly chaotic affair – see what you make of this 2.5-hour epic.
It’s fun for the first hour, it sags in the second, but gets it back just at the end. A 6/10 episode.
We count down the best games of 2016, a year that brought good news for everyone! Except Microsoft. And Nintendo.