Episode 152: Three Giant Men Play Spider-Man 2 (with Dave Scarborough)
A deep dive on the year’s biggest PlayStation game with Dave Scarborough, sometime features editor of gamesTM.
A deep dive on the year’s biggest PlayStation game with Dave Scarborough, sometime features editor of gamesTM.
IGN’s Simon Cardy joins us to celebrate the history of Remedy’s games, including Max Payne, Alan Wake and even Quantum Break.
Rob Pearson of PlayStation Access is our guest this week. Hear about Rob’s unusual journey to YouTube fame via print media.
People Can Fly’s Jamie Smith tells us about his career and things you only realise about games when you actually make them for a living.
With Baldur’s Gate 3 taking over the world, genre expert Jeremy Peel returns to discuss how RPGs have evolved since the days of the Infinity Engine games.
Former Edge editor Margaret Robertson joins us to discuss working on the magazine from 2003-2007 and her career in game development. It’s a good one.
Our guest this week is PC Gamer Senior Editor Wes Fenlon, who talks to us about his career, his newsletter, and Nintendo during the GameCube/GBA era.
Edge Deputy Editor Chris Schilling joins us for this week’s episode. And yes: we talk about what it means when Edge awards a game a 10.
Monster collecting RPG Cassette Beasts just launched! To celebrate, returning pod guest Jay Baylis talks us through the creation of the game.
Matthew and Rich Stanton build a hall of fame from Resident Evil creator Shinji Mikami’s body of work.